1.4
Call of Duty: World at War Patch 1.4
Sonntag, April 12th, 2009 | Spiele | 1 Kommentar
Activision hat das neusete Update für Call of Duty: World at War freigegeben.
Der Patch auf Version 1.4 behebt größtenteils Probleme mit dem Multiplayermodus und der Einbindung von Mods.
Release-Notes:
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD’s can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- “Bayonet jumping” has been disabled.
Download-Links:
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