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Call of Duty 5: World at War Patch 1.4.1 – Texturfehler der deutschsprachigen Version
Samstag, April 18th, 2009 | Spiele | Keine Kommentare

Das Update 1.4 für Call of Duty 5: World at War ist ja bereits vor einigen Tagen erschienen.
Jetzt ist ein weiteres Update (Version 1.4.1) für die deutschsprachige Version verfügbar, welches die Texturfehler behebt. Das Update hat eine Größe von 9,14 MB.
Download-Link:
Call of Duty: World at War Patch 1.4
Sonntag, April 12th, 2009 | Spiele | 1 Kommentar
Activision hat das neusete Update für Call of Duty: World at War freigegeben.
Der Patch auf Version 1.4 behebt größtenteils Probleme mit dem Multiplayermodus und der Einbindung von Mods.
Release-Notes:
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD’s can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- “Bayonet jumping” has been disabled.
Download-Links:
Call of Duty: World at War Patch 1.2 Download verfügbar
Samstag, Februar 7th, 2009 | Spiele | 1 Kommentar
Der lang erwartete Patch 1.2 für Call of Duty: World at War steht zum Download bereit.
Neben einigen Fixes und Veränderungen ist diesmal auch eine neue Multiplayer-Map dabei.
Was ist neu:
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods
- Fixed sound device crashes stemming from Emulated Sound Devices
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- Fixed command-line +connect functionality
- /cg_fov no longer resets to the default value in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- “Accept Game Invite” is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.
Download Link:
- Callofduty.com (Hier stehen mehrere Mirror zur Verfügung)
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